Modelled for a university assignment, this model was my first attempt at a higher-poly count model. For this assignment, I was tasked with creating a 3D model from a list of objects, however, I opted to attempt something more complex to give myself a challenge. After a discussion with my lecturer, we decided a mech model would be an appropriate challenge.
This design is based on the Colossus Mech from Final Fantasy Type-0.
Modelled in Maya, textured in Substance Painter.